Privacy Policy

Soapcube Racing · last updated 7 October 2026

In short: you can play without an account. If you make one, we keep your email address, racer name and game progress so you can play on any device. In the iOS and Android apps, Google AdMob shows ads, and you choose whether they may be personalised. We don't sell your data. You can delete your account from inside the game at any time.

Who we are

Soapcube Racing ("we", "us") makes the Soapcube Racing game (the "Game"), on iOS, Android and the web. Soapcube Racing is the data controller for the personal data described here, and is based in Italy.

Questions or requests about your data: privacy@soapcuberacing.world

What we collect, and why

Playing without an account

Your settings, best times, career progress and controls layout are saved on your device only. We don't receive them. If you play online as a guest, the game server gets a random guest name and your car's look for as long as you're connected.

If you create an account

DataWhy
Email address and password (the password is stored only as a secure hash)To sign you in, confirm your address, and let you reset your password
Racer name (made from your email, and you can change it)Shown to other players in online races
Best times, career progress, unlocked cars, account creation dateTo keep your progress and show it on every device
Purchases you make, and what they unlockTo give you what you bought, on every device

Legal basis: performing our agreement with you, which means providing the account and the game you asked for (GDPR Art. 6(1)(b)).

Online races

While you race online, the game server handles your racer name, your car's look, your car's position on the track, and your results, and passes them to the other players in your race. Your IP address is used to keep the connection working and to block abuse (for example, too many sign-in attempts). Races aren't stored after they end, and IP addresses are held in memory only, not saved. Legal basis: performing our agreement with you, and our legitimate interest in keeping the service secure (Art. 6(1)(b) and (f)).

Emails

We only email you for your account: the welcome email with your confirmation code, password reset codes, and security notices such as "your password was changed". We don't send marketing emails.

Ads (iOS and Android apps)

The apps show a full-screen ad after some races, from Google AdMob. To show and measure ads, Google may collect your device's advertising identifier, your IP address, and information about your device and how you interact with ads.

The web version of the Game has no ads.

Purchases

Payments are handled entirely by Apple (App Store) or Google (Google Play). We never see your card or payment details. RevenueCat tells us what you bought (the product, the date, and a store transaction ID) so we can link it to your account.

Who processes data for us

We use these providers to run the Game. They only process data on our instructions:

Some of these providers may process data outside the European Economic Area, for example in the United States. When they do, the transfer is protected by the European Commission's Standard Contractual Clauses or an adequacy decision (such as the EU–US Data Privacy Framework).

We don't sell your personal data, and we don't share it for any other purpose.

How long we keep it

Your rights

Under the GDPR you can ask us to access, correct, delete or export your data, and you can object to or restrict how we use it. Where we rely on your consent, you can withdraw it at any time.

You can also complain to a data protection authority. In Italy that is the Garante per la protezione dei dati personali.

Children

The Game isn't directed at children under 13, and we don't knowingly collect their data. In the EU, players younger than the age of digital consent in their country (14 in Italy) need a parent's permission to create an account. If you believe a child has given us personal data without that permission, contact us and we will delete it.

Security

Connections to our servers are encrypted (HTTPS/TLS), and passwords are stored only as secure hashes. Access to the data is limited to what is needed to run the Game.

Changes to this policy

If we change this policy, we'll update the date at the top. If the changes are important, we'll also tell you in the Game.